# Esx-Inventory

```
// ES_EXTENDED > SRC > CONFIG.WEAPON
        
 {name = 'WEAPON_POOLBALL', label = _U('weapon_poolball'), components = {}},
 {name = 'WEAPON_POOLBALL1', label = _U('weapon_poolball1'), components = {}},
 {name = 'WEAPON_POOLBALL2', label = _U('weapon_poolball2'), components = {}},
 {name = 'WEAPON_POOLBALL3', label = _U('weapon_poolball3'), components = {}},
 {name = 'WEAPON_POOLBALL4', label = _U('weapon_poolball4'), components = {}},
 {name = 'WEAPON_POOLBALL5', label = _U('weapon_poolball5'), components = {}},
 {name = 'WEAPON_POOLBALL6', label = _U('weapon_poolball6'), components = {}},
 {name = 'WEAPON_POOLBALL7', label = _U('weapon_poolball7'), components = {}},
 {name = 'WEAPON_POOLBALL8', label = _U('weapon_poolball8'), components = {}},
 {name = 'WEAPON_POOLBALL9', label = _U('weapon_poolball9'), components = {}},
 {name = 'WEAPON_POOLBALL10', label = _U('weapon_poolball10'), components = {}},
 {name = 'WEAPON_POOLBALL11', label = _U('weapon_poolball11'), components = {}},
 {name = 'WEAPON_POOLBALL12', label = _U('weapon_poolball12'), components = {}},
 {name = 'WEAPON_POOLBALL13', label = _U('weapon_poolball13'), components = {}},
 {name = 'WEAPON_POOLBALL14', label = _U('weapon_poolball14'), components = {}},
 {name = 'WEAPON_POOLBALL15', label = _U('weapon_poolball15'), components = {}},
```
